CRAAP

CRAAP sheet

https://docs.google.com/spreadsheets/d/e/2PACX-1vTCeIJntvmZpBqwe5cO5Miw52m63JLesKvVyMosue27VresEhwQrd8eq0-MaS9GPN3CDFBJjrBq-f20/pubhtml

Bibliografia

Ribeiro, A. V., Godoy, G. C., Neto, L. B., & de Souza-Filho, M. P. (2018). HOLOGRAFÍA Y REALIDAD VIRTUAL EN LA ENSEÑANZA DE NANOTECNOLOGÍA: NUEVOS HORIZONTES DIRIGIDO A EDUCACIÓN SECUNDARIA. (Portuguese). Momento: Revista de Física, (56E), 34. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&db=edb&AN=129803155&authtype=sso&custid=s5316525&lang=es&site=eds-live&scope=site -46-

Rodríguez, C., Areces, D., García, T., Cueli, M., & González-Castro, P. (2018). Comparison between two continuous performance tests for identifying ADHD: Traditional vs. virtual reality. International Journal of Clinical Health & Psychology18(3), 254–263. https://doi.org/10.1016/j.ijchp.2018.06.003 -46-

Guerrero Cuevas, B., & Valero Aguayo, L. (2013). Efectos secundarios tras el uso de realidad virtual inmersiva en un videojuego. International Journal of Psychology & Psychological Therapy13(2), 163–178. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&db=asn&AN=90573141&authtype=sso&custid=s5316525&lang=es&site=eds-live&scope=site -41-

Díaz, S., Díaz, J., & Arango-López, J. (2018). Clases de Historia en mundos virtuales: ¿Cómo podemos mejorarlo? Campus Virtuales7(2), 81–91. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&db=fap&AN=134341935&authtype=sso&custid=s5316525&lang=es&site=eds-live&scope=site -43-

Pdf)Virtual reality – history, applications, technology and future. (n.d.). Retrieved March 13, 2019, from https://www.researchgate.net/publication/2617390_Virtual_Reality_-_History_Applications_Technology_and_Future -41-

What is virtual reality? (n.d.). Retrieved March 13, 2019, from https://www.vrs.org.uk/virtual-reality/what-is-virtual-reality.html -36-

What is the future of augmented and virtual reality? | jabil. (n.d.). Retrieved March 13, 2019, from https://www.jabil.com/insights/blog-main/future-of-augmented-and-virtual-reality-technologyCloseDeleteEdit -38-

Perspective | The future of education is virtual. (n.d.). Retrieved March 13, 2019, from https://www.washingtonpost.com/news/innovations/wp/2018/01/23/the-future-of-education-is-virtual/CloseDeleteEdit -42-

Manager, W. (n.d.). YOUR Business will NOT be the same with Virtual Reality. Retrieved March 13, 2019, from https://www.newgenapps.com/blog/how-virtual-reality-is-revolutionizing-businessesCloseDeleteEdit -38-

The impact of virtual reality technology on human lives. (2017, December 26). Retrieved March 13, 2019, from https://www.finextra.com/blogposting/14870/the-impact-of-virtual-reality-technology-on-human-livesCloseDeleteEdit -36-



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